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VIDEO
POSITIVE 199, Art Monthly, Issue 147, June 1991
The 1991 'Video Positive' Festival in Liverpool is the second of
what now seems set to become a regular, bi-annual event. This year's
festival extended the scope of the 1989 'Video Positive' to include
video work by Australian, German, Yugoslav, Canadian, Dutch and
American as well as British artists. The festival catalogue included
a useful chronology of British video art as well as an excellent
historical survey of UK installations by Jeremy Welsh. The scale
of the festival was impressive. There were more than 14 installations
in 6 venues around the city centre, a range of screenings and seminars,
and a community and education programme. The organisation and coordination
of the festival was impressive too; festival director Eddie Berg
and his team at Moviola marshalled a dazzling array of talents and
technology. As with the first 'Video Positive' , technology featured
strongly, indeed the buzz-word of the festival seemed to be 'interactive',
and two installation works, Chasing Skirt by Australian duo Severed
Heads, and Alchemy by Simon Biggs, explored interactive techniques.
Chasing Skirt was an interesting demonstration of one notion of
interactivity, the principle of the work being that the viewer's
location and movement within the exhibition space triggered certain
pattern and colour changes on two video screens and a 'midi' controlled
keyboard. Despite this use of interactive technology, it was ultimately
the lack of interesting imagery which limited the imaginative scope
of the work. Alchemy was a beautifully integrated work, which transformed
two vertically aligned video monitors into the open pages of an
animated illuminated manuscript. By passing a hand across a sensor
placed adjacent to the 'book', the viewer could turn the 'pages'
backwards or forwards to reveal the next (or the previous) image.
Although there was a purity of form in the presentation of this
work, it also seems ironic that, despite the use of sophisticated
state-of-the-art technology, the best model for interactivity remains
the humble book. The alchemical theme connected much of the work
at the Tate, and I feel that this fascination with the elemental
and environmental reflects a curatorial preference as much as it
indicates the concerns of artists currently using video. The wide
use of landscape imagery made the works all seem curiously similar.
A lack of consideration of the sculptural elements of video installation
was also a common problem here. A sculptural sensibility was more
in evidence in the work at the Bluecoat Gallery. For example, The
Fujiyama Pyramid Project by Peter Callas had multiple video monitors
supporting a four-sided pyramid representing both Mount Fuji and
the Masonic symbolism on the American dollar bill. This related
to computer generated images of a Japanese 'Uncle Sam' on one side
and an aggressive U.S cop on the other. The sculptural and imagistic
juxtaposition becomes, in the artist's own words, 'a symbol of transaction/
translation between two cultures whose two economies form a tense
collaboration' (Wishing) Well by Catherine Elwes was, in terms of
the technology employed, the least complex work in the festival.
But this elegant simplicity was also its strength. Entering a darkened
space, the viewer encountered a cool, font-like construction, from
which emanated occasional sounds of splashing water and the muffled,
echoing voice of a child. The viewer was invited to climb up and
look down into the 'well' only to be confronted by the apparently
reflected image of a child, periodically broken up by the child
apparently dropping coins into the water. The physical demands of
this work created another form of' interactivity',a play on reflections.
This in turn opened up an imaginative space within which to contemplate
the nature of the illusion and our relationship to the child within
us. The quietness of the space, combined with the unusual proximity
of other viewers as one peered down the well, produced an uncannily
intimate experience of video. In contrast, Clive Gillman's Losing
at the Open Eye Gallery dealt with a public theme, that of mass
entertainment. The form and ritual of football were used as the
basis for a complex and carefully crafted multiple monitor installation.
The game was portrayed as a mysterious, almost mystical activity.
Gillman presented the viewer with an integrated combination of computer-generated
graphics and live-action footage which unfolded as a repeating narrative
across the gallery space. Like (Wishing) Well, Losing exploited
the sculptural dimension of video installation to reinforce and
inform the meanings and resonances of the work. The frenetic image-processing
of the 1980s was not much in evidence except, perhaps, in the virtuoso
montage of Lei Cox's Magnification Maximus. Judith Goddard's triptych
The Garden of Earthly Delights turned computer effects into a sumptuous
contemporary reworking of Bosch's visionary paintings. These works
confirm the value of artists' creative use of technologies normally
the preserve of commercial interests. 'Video Positive' has clearly
been a great success. At the Bluecoat Gallery attendance figures
broke all previous records, the last one being set by 'Women's Images
of Men', back in 1981. Public interest was also reflected in the
fact that media coverage included both local and national radio
and an extended Channel 4 news feature. The additional interest
generated by the international artists was significant, and one
hopes that this festival will help to raise the profile of UK video
artists abroad, especially in Europe, where they have been virtually
ignored.
Video Positive was at the Tate, Liverpool and at several other venues
from Apr 20th-May 6.
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