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and
I felt it important to explore these ideas through the development
of a series of related works which would take shape as "variations
on a theme". These variations include both the physical configuration
of the elements of the installation and the relationship between
the images and sounds on the screens, as well as permutations of
the moth flight sequences
The
term " a bug in the system" was coined in 1945 to describe
problems associated with computer programming. At the computer lab
at M.I.T. in Boston, a prototype computer system developed an operational
fault. Because the room-size machine's electronic valves needed
to be kept cool during the long hours of calculation, all the windows
in the lab housing the machine were kept open. During the night
flying insects had entered the room, adversely affecting the operation
of the computer. The engineer's log for that particular day includes
a description of the fault as being due to "bugs" in the
apparatus, and even included the insect in question- a moth, which
was carefully preserved between the pages. The flying insects in
Mothlight are computer-generated, themselves the product of a computer
program, intentionally making an ironic reference to this bit of
scientific history, and alluding to the uneasy relationship between
the natural world and the technological.
My
decision to produce a computer-generated artificial moth was influenced
by the above story, but it was also in keeping with earlier works.
(For example Eau d'artifice (1990), an electronic fountain created
from separately recorded elements playing out over a simulated "day".
Streamline (1991), an artificial stream made of 9 individual "set"
constructions, pieced together to form a "narrative",
or Perpetual Motion (1994) kite, clouds, sky and grass, electronically
combined to suggest a landscape.) Themes of conflicts and interrelationships
between natural and artificial- "the made" and "the
born", between technology and nature are at the heart of all
my video work.
My
video installation work involves both sculpture and the moving image
in interrelationship. The relationship of the elements- the repeating
cycle of the fluttering moths, the suspended solar powered video
screens illuminated by the halogen lamps, all connect to form an
interdependent cycle of meaning.
Light is an important theme in this piece. Light illuminates, powers
and conceptually connects the images and objects within the work.
My
interest in the relationship between technology and nature is a
major concern. In Mothlight the use of "renewable resources"
is subversive. Solar panels aren't used to generate electricity,
but act as passive conductors, transducing light from the domestic
mains power point. Meanings are created via an inversion of the
'conventional' application so that electricity is serving the poetic,
rather than the technological.
The
various elements which constitute the work are held in a physical
balance- the solar panels, the illuminating lamps, the video screens,
are arranged in a delicate counterbalance, so that the physical
balance echoes the conceptual balance of the interrelated elements.
The
structure of Mothlight is an attempt to make a work that suggests
balance and movement. The counterbalance was apparent when the piece
was in the planning stages, but once the piece was built, the mobility
of the linked elements was also clearly visible. In a journal entry
I asked if the "mobile should be mobile", and my conclusions
are clearly that it should be, insofar as this was practically possible.
The whole work is of course a play on the idea of a "mobile"
(the title of the genre of sculpture that this work draws on and
refers to.) but it also makes reference to the image of the moth
as an illusion of mobility. The animated insect is tied to a predictable
and endlessly repeating flight path, tethered as much as the various
functioning physical elements of the work are constrained by the
trailing cables. It is this illusion of movement which is at the
heart of the piece. The video monitors are placed in such a way
that the viewer accepts (even if s/he knows better) the possibility
that the moth is flying across the gallery space- flitting from
one suspended screen to the other, and this is reinforced by the
panning soundtrack and by the movement of the animation through
the illusory space of the TV screen . It is possible to see the
fluttering moth sequence as a reference to the flickering origins
of the film and video image itself, so that the work can be read
as a set of "nested" illusions- starting with the flickering
origins of moving image technology and moving outwards through the
illusion of movement via the mechanics of perspective (both sound
and picture), to the illusion of the mechanical mobility of the
sculptural form of the work.
Oct.
98
Mothlight:
A review of the Installation at the Certosa di Calci , Pisa, Italy
Meigh-Andrews
is an English artist who worked with the video image during the
80s, putting forward its semiological aspects. In his research,
he grew increasingly interested in natural images transfigured through
a series of manipulations which create an artificial, alchemical
world. The installations of the 90s focus, lastly, on a fundamental
topic - the physic flux and its parallelism with the mental flux,
and the possibility that one activates the other.
The installation at Calci plays on this twofold aspect - some halogen
lamps illuminate four solar panels which feed some monitors which
generate some moths. The whole process is an infinite cycle that
the spectator mentally builds through a linear series of logical
passages. The thinking flux also establishes a connection among
spatially discontinuous elements.
Mothlight
puts forward another characteristic also present in other works
of the artist - the search for contradiction, specifically the "ironic"
exploitation of alternative energy. The viewer that has patiently
reconstructed the path of energy cannot miss the fact that the solar
panels are fed by the halogen lamps .
Perpetual Motion , 1994, is regulated by the same principles - a
video-kite shakes its tail to the wind from the ceiling of the hall,
while a grassy video-rug is moved by the gusts. The scene is dominated
by a real fan, but the Aeolian flux that the spectator experiences
physically is deceptively responsible for the movements in the sky
and on earth - the fan is ironically and poetically the motory genesis
- for its energy is used to feed the monitors on which images flounder
about.
Chiara
Leoni, Flash Art , Summer 1998 (translated from Italian by Cinzia
Cremona.)
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